tag:blogger.com,1999:blog-4013660499115623904.post7518065835077825428..comments2023-04-06T22:51:02.758+08:00Comments on 星之一角: murmur (31)Lin Jen-Shin (godfat)http://www.blogger.com/profile/04471393622959484230noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-4013660499115623904.post-50804170543201069212010-02-27T00:13:47.691+08:002010-02-27T00:13:47.691+08:00反正這系列重打就一直按快轉就好了
不過想想這些玩家確實應該會比較硬派,
轉甜一點,不知道會有什麼樣...反正這系列重打就一直按快轉就好了<br /><br />不過想想這些玩家確實應該會比較硬派,<br />轉甜一點,不知道會有什麼樣的結果<br />如果說能換換新血其實也是個方式Lin Jen-Shin (godfat)https://www.blogger.com/profile/04471393622959484230noreply@blogger.comtag:blogger.com,1999:blog-4013660499115623904.post-51283888755191764272010-02-26T12:39:53.926+08:002010-02-26T12:39:53.926+08:00Response to demo
The player response to the demo h...Response to demo<br />The player response to the demo has generally been negative, with players critical of the much simplified game model compared to Supreme Commander and its sequel Forged Alliance. SC2 adapted a 'generic' economic model with simplified mechanics which was a significant departure from the 'flow' based model of the earlier games. Players also had mixed views on the aesthetic presentation of the game, and considered it had lost the 'Epic' appeal of its predecessors. Players were positive however on the game engine speed and overall polish.Plummhttps://www.blogger.com/profile/01079833530407761100noreply@blogger.comtag:blogger.com,1999:blog-4013660499115623904.post-30204627334700355852010-02-26T09:10:03.165+08:002010-02-26T09:10:03.165+08:00昨天逆轉檢事快破時竟然當機,變成要整章重打,沒力 >.<
另,昨天睡不著把 Supre...昨天逆轉檢事快破時竟然當機,變成要整章重打,沒力 >.<<br /><br />另,昨天睡不著把 Supreme Commander 2 Demo 破了,<br />只有四關(兩章 Tutorial)。<br /><br />感想如下(以下是 UED 地球聯邦,DEMO 只有這個):<br />1. 經濟及單位簡化:<br />經濟看到只有一種礦場一種能源場<br />單位沒分Tier,一座陸海空各一座工廠<br />看 Wiki 主要說是各族差異加大,所以單位變少<br />2. 指揮官竟然不能過水<br />3. 其他系統依舊,一樣可以回收和捕捉(指揮官和工程車),<br />戰場很大可以拉遠至戰略地圖<br />4. 高級一點的單位如Gunship要靠科技unlock(科技也可以強化單位),<br />科技廠要靠蓋科技廠會加快點數獲得速度。<br /><br />單位整體感覺:<br />Demo 版除了前兩關Tutorial不看,一關海關一關空關。<br /><br />海軍 : 巡洋艦感覺對空距離很小,對地距離倒是很大(拋物線),而戰艦(要unlock)還看不出來特色。<br /><br />空軍 : Gunship有比Bomber好用嘛? 感覺 Fighter和Bomber造一堆就好了。<br /><br />地上實驗兵器 Fatboy : 這台可以算是 UEF 的輕型實驗兵器,但是還是蠻巨大的,外觀上是四台戰車上架一個 X 字架把四台戰車合成一台,四台戰車可以各自旋轉和射擊之外,X字型上還有一個主炮。不可對空,不過被這台打到家裡來可不是好玩的,我建築物研發護盾和對地飛彈,指揮官被打到剩 1/4,生命還是被打得險象環生,最好還是用空軍慢慢磨它。( 據說前作這台有護盾還可以對空,但這代削弱還是蠻可怕的 )。Plummhttps://www.blogger.com/profile/01079833530407761100noreply@blogger.com